This blog and portfolio contains some my work as a designer specializing in how people experience and interact with physical spaces, digital interfaces, and each other. I live in New York City and have over four years of work experience in the 3D visualization and Web technology industries.
My educational background is in both computer graphics technology (BA, Digital Visualization from The Design School at Arizona State University) and interaction design (Master of Science in Design, also from ASU). My graduate study and work experience are varied, often encompassing the user experience of both physical and virtual environments.
I’ve had the great opportunity to apply user experience and design research methods to a variety of interdisciplinary projects including exhibitions, installations, virtual simulations, gaming environments, and Web applications.
This section contains some of the 3D renderings, models, animations, VR simulations, and other digital projects I’ve worked on over the last few years. A variety of technologies are exhibited here including 3D Studio Max/Max Script, Maya, VR Design Studio, VRay, AutoCAD, SketchUp, and Unity 3D.
Cities and Places
As an advocate of my hometown of Phoenix, Arizona, much of my research is focused on bringing a design thinking perspective to issues that impact the city and its people: ‘sense of place’ in suburbia, social isolation, access to multi-modal transit, sprawl repair, water conservation, and desert urbanism – to name a few.
Blog: Design + Technology
With the number of apps, resources, and tools for designers multiplying with each new tech start-up,
it’s harder than ever to know what new software gadgetry can help or hurt your design process, your
wallet, and your end-user experience…